Throughout the level, Super Koopas fly towards the player. 1 Overview. I apologise for how bad I am. In order to get to the normal exit, these coins must first be taken, and then the P Switchobtained from the leftmost end of the room, brought back to the small platform, and activated. There will then be a small platform with five coins on it. This level, taking place above a mushroom forest, is filled with several kinds of platforms and it is also the first level to feature ON/OFF Switches. Furthermore, Donut Plains 1 introduces several new enemies, the most notable ones being Super Koopas and Volcano Lotuses. The pipe takes Mario to a bonus game where he can win up to five extra lives by hitting ? On Donut Plains 2 where is the secret exit? Donut Plains 1 is the first level of the Donut Plains area in Super Mario World. This level is a secret level, accessible when the Mario Bros. find the Key and the Keyhole of Donut Plains 1. Nothing secret there, just complete and activate the green switch. Unlocking a secret exit will take a player to a previously hidden new level. Video: Donut Ghost House Secret Exit - Cape (Safe Strat) Source: Sten. Furthermore, Donut Plains 1 introduces several new enemies, the most notable ones being Super Koopas and Volcano Lotuses. Secret Exit Gameplay Super Mario World - Donut Ghost House & Secret Exit and Top Secret Area + Donut Plains 3 - Duration: 3:55. Contents. In Donut Plains 2, there are several yellow platforms that raise up and down. Level Type A VERY busy field. Beating Donut Plains 2 through the secret exit will give you access to the Green Switch. User Info: Chazware. Keep running right and enter the door. Eventually, the player can head through the Goal Gate to complete the level. This level is the first level in the game to have two different exits due to the red dot for this level and it introduces Super Koopas and Cape Feathers. Watch fullscreen. Donut Plains 1 / Donut Secret 1 / Donut Secret House / Donut Secret 2 / Donut Plains 2 / Green Switch Palace / Donut Ghost House / Top Secret Area / Donut Plains 3 / Donut Plains 4 / #2 Morton's Castle. 08.DONUT PLAINS 1 (Secret Exit) You can choose to get this exit before or after hitting the green switch, but if you choose to do it after it is considerably easier. 5 years ago | 80 views. Donut Plains 1. There is a Message Block at the end which explains that areas marked with a red dot on the map have two different exits. Log in. I don't play well. Donut Plains 1 is the first level in Donut Plains. This is possible without the Green Switch Palace, if the player uses the Cape Feather. Where to find secret exit in donut plains 2 ? This guides Mario to a special area where he can test his flying skills. Occasionally a football will spawn in the few frames it can; in that case spinning the cape will usually take care of it. Video: Donut Plains 1 Secret Exit - Small, Get Yoshi Source: SilverStar6609. Just after the two Rotating Blocks that contain coins, there is an upside down Warp Pipe only accessible if the yellow ! The normal exit heads northwest to Donut Plains 2. Walkthrough . Play through the level until the part where you see the pipes sticking out the ceiling. Fast Room 2. Its also the first level to feature the cape. Make sure to let go of run to shoot fireballs at the koopa by yoshi Video: Donut Plains 1 Secret Exit - No Cape, Get Yoshi Source: SilverStar6609. It leads him to a small area with two Koopa Paratroopas; the player must then jump on green pipes to cross the pit and reach another pipe to … Exit 1: Climb up the stairs and go down by avoiding the Circling Boo Buddies. Answers that are too short or not descriptive are usually rejected. Top Voted Answer. Blocks, they can take the second exit. The exact same game returns later several times in Super Mario World. Browse more videos. Video: Donut Plains 1 Secret Exit - Get Cape (DP1 Guy) Source: Sten. Behind the Pipes, there is a large amount of coins, 500 of them to be exact, some of which can only be reached by using the cape. Donut Secret 1 also has a secret exit. The official second level of Donut Plains in SMW, and the first full auto-scrolling level (not counting the last room in Iggy's Castle). This saves about half a second over the above strat and is not much more difficult. This level contains five Dragon Coins. Super Mario World - Walkthrough - Donut Plains 2 - Secret Exit. Near the end, there are some Chargin' Chucks that attempt to throw baseballs at the player. To get to the first secret area, the player must enter the blue pipe located near the beginning of the stage, avoiding the Jumping Piranha Plant. Hope this video was helpful - if it was, a like would be appreciated, and if you have any thoughts on this video or other guide suggestions, let me know in the comments. Donut Plains 1 is the first level of the Donut Plains area in Super Mario World. Sign up. Donut Secret 1 is a secret level found by unlocking the secret exit in Donut Plains 1. Instead of heading northwest, Mario uses a path going north into the lake, leading to Donut Secret 1 if he found the secret exit. Super Mario World -- Donut Plains #1How to get into the secret exit without having the green box switch activated. Watch the video below to see how to beat Donut Plains 2 through the secret exit, with the key. Chazware - 6 days ago. When playing the level for the first time, the green Dotted-Line Blocks towards the end of the level are not be filled out, so Mario can easily pass through and head to the Giant Gate. After traversing the first room left-to-right, and entering the second room, there will be a circular arrangement of Boo Buddies. Using the power of the cape, the player is able to fly and reach coins and cloud platforms up in the sky. Next Post → Subscribe To Our Alerts! The level has a grassland theme and green mountains in the background. Where to find the Donut Plains 1 Secret Exit in Super Mario World. Secret exits are alternate paths out of a level in Super Mario World. Am Ende ist ein Link der Euch wieder zur Map führt.Link:https://www.youtube.com/watch?v=d0jQnxDdRVg Library. The Player has 400 seconds on the Timer to complete this level. A tutorial showing you the Secret Exit of the level Donut Plains 1. The level is most notable for introducing the Cape Feather and the Caped form of Mario or Luigi. Hughes Lorin . The level consists of two exits; the boss room with the Big Boo and the two Boosand the exit outside the house. In order to get to the s… A blue door will then appear, through which is the non-secret goalpost. This is the first level where you'll find the Cape Feather, allowing you to fly. Playing next. Go to the left and hit the P Switch, hit the block and climb up the vine and go through the … Past Players 44,752 views TRACK | REPORT SEE ANSWERS. The level starts off with Mario or Luigi out of a pipe. Exit 2: Climb up the stairs and go down by avoiding the Circling Boo Buddies. Getting a 281 with this method is very precise, 280 is far more common Video: Donut Ghost House Secret Exit - Cape (Fast Strat) Source: Sten. The level is most notable for introducing the Cape Feather and the Caped form of Mario or Luigi. The ones wearing a blinking cape give it to Mario when stomped. Keep running right and enter the door. In the second room, there is a staircase with a door at the top. Please be as detailed as you can when making an answer. 95 Exit, No Cape. The regular exit, marked by the Giant Gate, opens the way to Donut Plains 2 in the northwest of Dinosaur Land. Donut Plains 1 is the first level players will encounter in the Donut Plains. If you want to try it before, simply start running from where the last Dragon Coin was, and try to fly between the last yellow and green pipes in the sky directly above the volcano flower. A Cape Feather provides him with a cape, if he does not already have one, and a Triangular Block allows him to cross some high Pipes that are blocking the way. Secret exits I got this after the 'Green Switch Palace'. How do you get to the secret exit on Donut Plains 1 and 2 on Super Mario World? 5 years ago | 80 views. Entering this door transports the player to the area below the staircase, allowing them to hit a Rotating Block that they couldn't before. Now, the player has to maneuver around moving yellow platforms, a few Buzzy Beetles and Swoopers. Super Mario World - Walkthrough - Donut Plains 2 - Secret Exit. 1.1 Secret Area; 2 Enemies; 3 Names in other languages; Overview . 10:03. Report. Follow. Search. ? The first level of Donut Plains, taking the secret exit which leads to Donut Secret 1. Video: Donut Plains 2 Secret Exit - Cape Source: ThirdLavaDolphin. Go to the left and press the P Switchand go to the blue door and you can complete the level. The rightmost block, when hit, releases a Beanstalk that takes the player to the third Dragon Coin. The platform with it is also reachable by flying. Super Mario World - Walkthrough - Donut Plains 2 - Secret Exit. It's not fast. Donut Plains 1 is our first level to feature two exits. It is also the first level in the game to have two different exits. The other exit heads north to Donut Secret 1. I've never played Super Mario World before, so this is my first ever play through. After going forward a little more, Mario or Luigi encounters the gate and finish the level. Donut Ghost House is the first, and most simple of the Ghost Houses.You can get there by getting the normal exit on Donut Plains 2 or Donut Secret 1.The only thing that makes this level recognizable is the fact that the secret exit leads to the Top Secret Area. It is accessed by completing Iggy's Castle. Post navigation ← Previous Post. The Ghost House consists of four rooms. Add your answer. Donut Plains 1 has become the perfect level for obtaining extra lives in, other than the secret level unlocked through the secret exit of the donut plains ghost house. Enjoy! No Cape Categories Fire Mario. You can enter the second green pipe (above the yellow column just right of a green block) to take you to another area. From the Super Mario Wiki, the Mario encyclopedia, “The red dot areas on the map have two different exits. Donut Plains 3 is a level in the game Super Mario World and is the third level of the second world, Donut Plains. If you have the time and skill, be sure to look for them.”, https://www.mariowiki.com/index.php?title=Donut_Plains_1&oldid=3011368. It is also the first level in the game to have two different exits. Exit: Donut Plains 2: Secret Exit: Donut Secret 1 : Time at Start: 400 Donut Plains 1 is the first stage of Donut Plains. Player: MarioStage: Donut Plains 3Ahora EstamOz Cercadel caztillO nO. When running up the blocks using the Triangular Block at the ground, Mario comes across a Key with a Keyhole right next to it. This page was last edited on August 26, 2020, at 20:29. The secret exit here can be found towards the end of the Blocks in the correct order. The other two exits are in the room after Mario or Luigi enters the Warp Pipe as mentioned below. In order to beat Donut Plains 1 the secret way or with the key exit, you’ll either need to continue to Donut Plains 2 and access the green switch or get good with the cape. If the player has already visited the Green Switch Palace and turned the green Dotted-Line Blocks into ! When emerging from this bonus room, the player may enter the Warp Pipe to the left. The challenge is to get all 500 coins in there. A Switch Block is inside, and hitting this makes a Coin arrow appear, which point… This will unlock Donut Secret 1. Shortly after the ? Donut Secret House is one of two ghost houses in Donut Plains. If the player takes this route, they have to backtrack to get the halfway point. Please do not use this box to ask a question, it will be rejected - this box is for answers ONLY. Putting both together finishes the level. In the first one, the player jumps over a series of pits while avoiding contact with the Boo Buddy Swarm flying overhead. After that, the player eventually encounters a few Warp Pipes. After that, the screen starts to scroll. Donut Plains 1 is the first level to have more than one exit. Small Mario. Super Mario World - Donut Plains 1 Secret Exit. Donut Secret 1 is a level almost entirely underwater. The regular exit leads to the Donut Ghost House, while the secret exit leads to the Donut Secret House. The level starts with a bunch of Super Koopas flying towards you. Block that contains Yoshi, there are four Turning Blocks with a Chargin' Chuck below. The level has a grassland … Small Only. I need help finding it so i can get to the switch palce. Fast Strat. Video: Donut Plains 2 Secret Exit - Cape Source: Bramz. Donut Secret 1 is the first underwater level in the game Super Mario World. Blocks are filled out. Where to find the Donut Plains 1 Secret Exit in Super Mario World.Other Donut World video guides:Donut Plains 2 Secret Exit - https://www.youtube.com/watch?v=Z21jWWx7SFUDonut Ghost House walkthrough + Secret Exit - https://www.youtube.com/watch?v=Po5yHBf-D3sDonut Secret 1 Secret Exit - https://www.youtube.com/watch?v=8AoPRzTVNbADonut Secret House walkthrough + Secret Exit - https://www.youtube.com/watch?v=Xd9By4pOvR0-Links to relevant Super Mario World videos:Super Mario World - Complete world map tour - https://www.youtube.com/watch?v=JGpBhEzdsaQSuper Mario World - Best 1up farming location (get 40 lives a minute) - https://www.youtube.com/watch?v=u4MpXTGjHMwSuper Mario World - All Switch Palaces - https://www.youtube.com/watch?v=83jo0fuZ9-EHow to fly in Super Mario World - https://www.youtube.com/watch?v=nZjIIMmEFUQAll level exits and other guides playlist - https://www.youtube.com/playlist?list=PLK5wgL6-p63t7sP1BTA9VbvQB0qImDX2VThanks for watching! 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